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Yes, we did Kara last week; we smoked our way all the way to Curator, and wiped miserably there due to lack of DPS and coordination.

WoWWiki article on Curator

This week, I've spent some time thinking about why we failed. The general take from the rest, as I'm understanding it, is that we didn't have the DPS to succeed, we didn't kill the flares fast enough, and we ran out of heals.

My personal take on this is that we ran out of DPS because we ran out of mana, we ran out of heals because we ran out of mana, and we ran out of mana because I was on DPS duty on the flares with everyone else, and flares die too quickly to make any mana back from Vampiric Touch. Along with a few other shenanigans, of course.

In this week's plan, I show up with some arcane protection potions and do DPS on Curator for the mana regen for my group. We'll see how that works...

Also: [livejournal.com profile] pentane links Character Audit on be.imba.hu
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Note: No Kara report last week, I was interrupted by my dad calling about my granddad; so I was there for about three trash pulls.

Cut for drama )
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The lineup, * indicates additions to the usual raid crew:

TANKS:
Torvish, warrior
Mensenox, druid

DPS:
Enhtiar, shaman
*Demina, warlock
*Massiag, Serenity guild (spelling fixed, thanks Kiz)
*Dangerousone, hunter
Frogvete, hunter

HEALS:
*Multon, new shaman in guild
Galee, priest
Anthrak, shaman

The gory details )
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Actual Kara recap next post, when I get home with my list of character names.

PUBLIC SERVICE ANNOUNCEMENT and general whinge:

As per this informative thread, characters are "saved" to particular higher-level instances which reset once a week, when they enter the instances and kill the first boss mob there.

Extended quote (in italics) from reply in that thread:

"This is done for two reasons:

1. To save the instance, so that slower, more casual guilds have time to work through them... as opposed to normal instances which reset when vacant for 2 hours (or something like that).

2. To stop guilds from farming 500 pieces of loot at week.

...If you look at the entry in /raidinfo, it has an instance id#.

If you enter an instance, and the raid you are with killed a boss yesterday, but you weren't there. You do not get saved simply for entering the instance
[[ETA: This is apparently not true. You DO get saved for entering the instance, or it's as soon as you kill trash.]]... As soon as you kill a boss with them however, you are saved to their instance ID.

You could join another raid, and go to the instance. When you zoned in, you would be in 1 instance, and they would all be in another. Or, if you entered before them, they would enter your instance. Any boss you killed with the other [first] raid would be dead already. Any boss you then proceeded to kill would be dead when members from the first raid you entered with came back."


Karazhan (Kara, KZ) resets at 5am Tuesday morning. This means that if you go with someone else's guild on Saturday, you can't go with your own guild on Sunday morning (unless they enter after you, and then they get the instance that you've already partly/fully run with other people.)

Now, you wouldn't think this was a big deal, but when nearly half our guild's raiding force doesn't notice the text line when they enter KZ (it reads "this instance will reset in __ days __ hours") or the line that appears when you kill a boss saying "You are now saved to the instance" and then goes and saves to someone else's instance the night before we have a scheduled Kara run, it makes things suck.

It makes Enh'ar a very unhappy shaman, too, when she voluntarily passed on equipment (which was an upgrade) to give to another guildie for whom it was MORE of an upgrade, because Enh'ar was thinking of the raid team as a whole, not only of herself, and when that guildie takes the equipment they were given and the equipment they rolled for as part of our guild's raid team, and goes to play on someone else's raid with their new stuff.

Of course, there's a law that you should never attribute to malice what can be explained by sheer stupidity, and perhaps that should be our guild motto.
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As a sad note, <Defiance> is disbanding this week, so Anth and I left in order to join <Nightstalkers>.

The lineup:

Tanks:
Torvish <Defiance>, warrior
Mensenox, Druid Who Has Learnt Something But Who Still NEEDS OMEN DAMMIT

Healers:
Anthrak, resto shaman (now in <Nightstalkers>)
Galee, Priest
Mourl, druid and Red Shirt

DPS:
Draculette, aka Ms No Longer In This Guild, warlock
Dangerousone, Hunter
Frogvete, Hunter
Freedomguy, Hunter-- he just started instancing last week
Enhtiar, shaman and Keeper of the Boobies

If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no reason --Jack Handey )

E-peen report:
Enhtiar 3rd place (out of 10, obviously) on DPS report, which is I think pretty okay for the lag I had and the number of times I had to chase target;
Enhtiar 4th place on heals report. Behind the 3 healers, but close behind.

Benchmark for today: Nhinx (priest) is level 57 1/4, goal for Monday is to get to 57 3/4, and be ready to hit Uberlands on Tuesday night.
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This week's lineup, from memory, and I'm hoping [livejournal.com profile] pentane can fill in gaps for me:

Tanks:
BloodlĂ­ne, warrior, <Nightstalkers>
Fineilldoit, warrior, same

Healers:
Galee, priest (I think; it was definitely a guildie priest)
Mourl, a.k.a. Mr. Redshirt, druid, guildie
Anthrak as resto shaman, (Anth is in Defiance).

One priest who joined early on and then left, more about which in the commentary.

DPS:
Enhtiar, shaman
Freedomguy, hunter, new to instancing, guildie
Frogvete, hunter, guildleader
Niteprincess, who went LD early on, replaced with some caster later
Draculette, warlock, whose alt is Lenka the priest.

Anthrak cries out for tanking! )

To explain the "cries out for" cut tag, I'll mention that there is a setting in the actual WoW software (Or in Cosmos, I'm unsure). What it does is when you reach a certain point for health or mana, it will announce in an emote, either "Name is low on mana" or "Name cries out for healing!" There's also a voice option that says "I'm low on mana" or "Heal me!"

I find this setting to be annoying and insulting. If I'm the healer in the group, and you are not getting healed, one of three things is happening.

1)You don't actually need a heal. Or someone else needs one more.
2)I can't heal you because I'm trying not to die.
3)Either I have lag, computer issues, or some RL emergency.

In none of these cases does setting your software to DEMAND healing do you any good. I can see your HP right there on the screen, just like you can see my mana.

Some people don't realize that this is an automated setting that triggers at a certain percentage of health, so it may actually distract people into thinking that you are really emoting that on purpose.

The main reason I find this insulting, though, is that both of the settings are for the benefit of tanks. If you're the healer, shouting "heal me!" won't do you any good, and shouting "Low on mana" just saves the tank from having to waste a precious brain cell.

What would the equivalent healer or DPS settings be?

--Shaman cries out for people to stop pulling away from the totems. (Totems don't help you if you're out of range, folks!)
--Mage cries out for people to stop breaking sheep. (AOE. Nuff said.)
--Priest cries out for people to DPS more slowly. (DPSing early and often leads to aggro, which means the priest has to heal everyone, not just the tank, and that leads to priest aggro, and priests are tender cloth-wrapped morsels.)
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After a not-so-great Ramparts run on Monday (not on my usual server), we did a <Nightstalkers> guild run on Tuesday night.

Well, sort of a guild run; two of us have alts there.

Tank:
Neogensis, 59 paladin, prot spec

Heals:
Anthrak, 70 shaman, resto spec, geared appropriately for Karazhan, <Defiance>

DPS:
Enhtiar, 70 shaman, enhancement spec, Kara-geared, <Defiance>
Ryanmann, 60 shaman, enhancement spec, caster-geared
Moshman, 63 warrior, arms spec.

After the previous night's run with a roughly equivalent group where I was tanking, and got frustrated by the group's inability to let me get aggro, I decided to hang back and let the paladin tank.

After all, he's a fair decent tank already, but if we're going to take him to Kara, he needs to learn what to do through practice, not be walked through by a bunch of 70's.

The tank did really, really well; he managed to get, and keep, aggro on quite a few occasions. Considering that I have seriously superior DPS because I have 11 levels and quite a bit of gear on him, this was an achievement.

We had a discussion about "what to do when you die"-- that if you click the "release spirit" button and go to the graveyard, it's much more difficult for anyone to resurrect you because they have to go and find your body and click on it. Also, while your spirit is out of range, you won't get to roll on any items that are looted during that time.

And, lo and be-freakin-hold, after this discussion, on the next near-wipe, NO ONE RELEASED. Hooray!

The other other shaman and the warrior didn't do too badly, though the little shaman kept following me around into places where he should have feared to tread, and kept dirt-napping because of it.

All three bosses went down fairly easily, especially since Enh was able to take quite a bit of damage once the MT went down. We had a good time, everyone followed the loot rules and was courteous, and I would definitely go again with these folks.
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Karazhan, April 27th, 7am server time.

Tanks:
Fineilldoit, warrior, <Nightstalkers>
Mensenox, druid, <Nightstalkers> (a.k.a. Fox in Sox)

Healers:
Anthrak, resto shaman, <Defiance>
Mourl, resto druid in <Nightstalkers>


DPS:
Frogvete, hunter, <Nightstalkers>
Enhtiar, enh shaman, <Defiance>
Rantu, warlock, <Defiance>
Niteprincess, mage, <Nightstalkers> (late joiner)
Draculette, warlock, <Nightstalkers>
Mariothebull, hunter, <Nightstalkers> (I'm pretty sure it was Mario; it was definitely a guild hunter)

As previously stated, the ideal Kara makeup is 2 tanks, THREE healers, 5 DPS, so we were one healer short and one DPS high.

Soooo, um. )

Hey Lintra, can I give you a cookie to make "L2Pull" video, showing a pull around corner?
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Blackrock Depths, Saturday 4/26

Participants:

Nhinx, level 50 priest (Shadow/Disc spec), main healer

Neogensis, level 58? paladin, protection spec, main tank

Zoomba, mid-50's warrior, DPS spec, DPS and off-tank

Lintra, 50 paladin, prot spec, DPS

Charisty, 48 hunter, beast spec, DPS

the nitty-gritty details )

Summary: We did some l2p (learning to play) and had a good time, got some loot, finished a quest. We might do it again soonish.

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