As a sad note, <Defiance> is disbanding this week, so Anth and I left in order to join <Nightstalkers>.
The lineup:
Tanks:
Torvish <Defiance>, warrior
Mensenox, Druid Who Has Learnt Something But Who Still NEEDS OMEN DAMMIT
Healers:
Anthrak, resto shaman (now in <Nightstalkers>)
Galee, Priest
Mourl, druid and Red Shirt
DPS:
Draculette, aka Ms No Longer In This Guild, warlock
Dangerousone, Hunter
Frogvete, Hunter
Freedomguy, Hunter-- he just started instancing last week
Enhtiar, shaman and Keeper of the Boobies
So, Torv's guild has been raiding Kara twice a week, and he's been tanking it for some time. He graciously agreed to come tank for our motley crew.
We got started by 20 minutes after the hour. All but one person were ready for summons at that point, groups were formed up, and everyone knew each other (even if we weren't all in the same guild).
Frog did specifically say for us to get all our stuff in order, and even listed: repair armor, buy ammo, bring food, water, and reagents (meaning candles, ankhs, symbols, and whatever those things are that druids use).
So, we show up, get into the zone, and Mourl (you know Mourl, right? The healer druid.) says "Wait-- mage water?"
Chorus of answers: "We don't have a mage." So someone coughs up some water for him.
Now, as all know, I am a cynic, so it's not always a bad sign when I say "This is a bad sign." But you all make up your own minds on this.
So, we go through the trash on the way to huntsman, and we really don't do too badly at all. In the meantime, Mourl is asking, as he did last week, to be in the group with the melee, not the healer group.
Remember, Mourl is a healer. He wants to be in the melee group because he somehow thinks he needs heal bonus to be able to keep up.
To go over my understanding of the reason behind putting the tanks and DPS in one group and the healers and more DPS in the other group, it is:
1) Having both tanks in one group stops healers from thinking that they are only responsible for the tank in their own group (aka not switching targets to heal), and stops tanks from thinking that they are only responsible for managing aggro on the people in their own group. In other words, we should be working as a 10 man team not 2 5 man teams.
2) Any group buffs will apply to both tanks and the heavier DPS. For instance, as the enhancement shaman, I have a healing totem that provides a little bit of HP regen, plus Windfury totem which makes melee more powerful. Since I'm in the group with both tanks, they both get those buffs.
3) In the healer/DPS group (which would contain two casters if we had two other casters along with the healers) then mana totem can be used instead and other HP preserving buffs and such.
Anyways, Mourl wants to be in the tank group, which would do one of two things:
1) Remove the enh shaman from the tank group, meaning they get no totems; OR
2) Remove one of the hunters from the tank group, lowering their DPS.
And Mourl's benefit from this? Some kind of healing buff that he can cast, plus easier targeting the tanks. I suspect mostly the second.
Anyways, all this goes through my head in not nearly as long as I took to type this out, but by the time I can hit enter and start typing, he's already gotten two "No!"s. But back to our story.
Remember, we haven't even got to huntsman yet.
So, huntsman is downed, and at some point here Mourl the redshirt goes down too. His "I have aggro" macro looks like this:
"HELP! Save the tree!"
I point out, as gently as I can-- and I should probably mention that it's pretty shittily sarcastic by now-- that really, this gives us no information we don't already have, in other words "Mourl is being killed by something."
So, what I didn't say and should have was this:
"What you are saying is that you're being killed, so you want us to both save you and do your job because you're not doing it right now. That isn't going to happen, so why don't you (a) state that you're being killed and one of us should [do whatever you're supposed to be doing] and then (b) try to help yourself out some, although you could avoid this whole thing by (c) using a mana potion once in a while and (d) STOP YOUR OVERHEALING GOOD LORD.
Next time, though, I'm gonna have a macro just for him.
"Heed the wishes of Tunare and leave the bears of Surefall Glade undisturbed!"
That'll do him about as much good as his stupid save-the-tree crap. I swear, that eco-friendly stuff makes me want to burn a tire about now.
Huntsman loot: Caster... gloves? Sorry, wasn't paying attention. Think it went to the priest. Bracers dropped, upgrade for both me and Freedomguy, we both rolled and I won the /random. But I asked him to link his bracers, and mine were much better, so I thought it was a better upgrade for the guild for him to get the upgrade, and I told him to take them.
Positive note: All did pass and /rolled on the items, go team!
So, we went upstairs, and tried the 5-elite fight with whoever that one guy is on the left side of the stairs. By the way, if you can't tell, I suck at names and don't have my notes available. If anyone cares I can go look this stuff up. We wiped twice although it wasn't too miserable of a fight.
I should note that at this point, the raid leader (which means, basically, the leader of the group of people who are raiding) was making decisions on whether to try again or do something else. In the meantime, Mourl is asking a gazillion questions about what we're doing the next time we do this fight and giving advice and stuff.
At one point, Torv basically had to tell him "You aren't leading this raid, I am."
So then we came back upstairs, took some deaths to room respawn for the middle room (ballroom?), and went right to head for the Maiden.
On the way to Maiden, I ankhed it in the middle of a fight and managed to pick myself back up and dive back in.
As a side note, it does us no effing good to have a druid's battle rez "available" if the first one to go down is the druid. Just sayin'.
Another side note, if you want to find out if something draws aggro or not, try it on your own damn time. If you ask the raid leader "hey can I try something?" you're likely to get back three or four iterations of the famous redneck last words, "HEY Y'ALL WATCH THIS!"
So, we get to Maiden, and we space out the DPS around the room, and we start the fight, and by halfway through the fight, Sunshine Tree Druid is screaming HALP ME like he's been thrown to ravenous wolves. He's screaming "Out of mana!" as if we can't all SEE that he's out of mana-- and as if there is nothing else useful he can say like "Heal Soandso" instead.
So, he goes down like panties on prom night and I start trying to figure out who the hell he was healing, because first like I said I have a crappy memory for name associations and second it shouldn't be my damn job to keep up with everyone's assignments in case they're too stupid to do them.
By the time I figure out who he was healing, I'm down. Ouch. Bam. We all go down one after another, Anthrak last; he ankhs it and gets the sloppy-second beat down. Ouch again. So, I release and we start heading back in.
The second time around on Maiden, we did the same thing, complete with screaming tree druid going down, but THIS time I caught the heals and picked right up where he left off, ducking out of the fight often enough to keep heals on myself and Torv. Maiden went down and dropped a very tankish neck item and some other mail item.
Freedomguy "rolled to use" on both. If I'd realized he was going to roll on everything, I would've taken the damn bracers to start with. Anyways, Fox In Sox the tank druid got the tank neck item and FG got whatever else dropped.
So, Maiden was down, and we stuck a fork in it and called it done for the day.
I'm thinking that it might be good to have enough healers to raid Kara that we could do without one specific one.
E-peen report:
Enhtiar 3rd place (out of 10, obviously) on DPS report, which is I think pretty okay for the lag I had and the number of times I had to chase target;
Enhtiar 4th place on heals report. Behind the 3 healers, but close behind.
Benchmark for today: Nhinx (priest) is level 57 1/4, goal for Monday is to get to 57 3/4, and be ready to hit Uberlands on Tuesday night.
The lineup:
Tanks:
Torvish <Defiance>, warrior
Mensenox, Druid Who Has Learnt Something But Who Still NEEDS OMEN DAMMIT
Healers:
Anthrak, resto shaman (now in <Nightstalkers>)
Galee, Priest
Mourl, druid and Red Shirt
DPS:
Draculette, aka Ms No Longer In This Guild, warlock
Dangerousone, Hunter
Frogvete, Hunter
Freedomguy, Hunter-- he just started instancing last week
Enhtiar, shaman and Keeper of the Boobies
So, Torv's guild has been raiding Kara twice a week, and he's been tanking it for some time. He graciously agreed to come tank for our motley crew.
We got started by 20 minutes after the hour. All but one person were ready for summons at that point, groups were formed up, and everyone knew each other (even if we weren't all in the same guild).
Frog did specifically say for us to get all our stuff in order, and even listed: repair armor, buy ammo, bring food, water, and reagents (meaning candles, ankhs, symbols, and whatever those things are that druids use).
So, we show up, get into the zone, and Mourl (you know Mourl, right? The healer druid.) says "Wait-- mage water?"
Chorus of answers: "We don't have a mage." So someone coughs up some water for him.
Now, as all know, I am a cynic, so it's not always a bad sign when I say "This is a bad sign." But you all make up your own minds on this.
So, we go through the trash on the way to huntsman, and we really don't do too badly at all. In the meantime, Mourl is asking, as he did last week, to be in the group with the melee, not the healer group.
Remember, Mourl is a healer. He wants to be in the melee group because he somehow thinks he needs heal bonus to be able to keep up.
To go over my understanding of the reason behind putting the tanks and DPS in one group and the healers and more DPS in the other group, it is:
1) Having both tanks in one group stops healers from thinking that they are only responsible for the tank in their own group (aka not switching targets to heal), and stops tanks from thinking that they are only responsible for managing aggro on the people in their own group. In other words, we should be working as a 10 man team not 2 5 man teams.
2) Any group buffs will apply to both tanks and the heavier DPS. For instance, as the enhancement shaman, I have a healing totem that provides a little bit of HP regen, plus Windfury totem which makes melee more powerful. Since I'm in the group with both tanks, they both get those buffs.
3) In the healer/DPS group (which would contain two casters if we had two other casters along with the healers) then mana totem can be used instead and other HP preserving buffs and such.
Anyways, Mourl wants to be in the tank group, which would do one of two things:
1) Remove the enh shaman from the tank group, meaning they get no totems; OR
2) Remove one of the hunters from the tank group, lowering their DPS.
And Mourl's benefit from this? Some kind of healing buff that he can cast, plus easier targeting the tanks. I suspect mostly the second.
Anyways, all this goes through my head in not nearly as long as I took to type this out, but by the time I can hit enter and start typing, he's already gotten two "No!"s. But back to our story.
Remember, we haven't even got to huntsman yet.
So, huntsman is downed, and at some point here Mourl the redshirt goes down too. His "I have aggro" macro looks like this:
"HELP! Save the tree!"
I point out, as gently as I can-- and I should probably mention that it's pretty shittily sarcastic by now-- that really, this gives us no information we don't already have, in other words "Mourl is being killed by something."
So, what I didn't say and should have was this:
"What you are saying is that you're being killed, so you want us to both save you and do your job because you're not doing it right now. That isn't going to happen, so why don't you (a) state that you're being killed and one of us should [do whatever you're supposed to be doing] and then (b) try to help yourself out some, although you could avoid this whole thing by (c) using a mana potion once in a while and (d) STOP YOUR OVERHEALING GOOD LORD.
Next time, though, I'm gonna have a macro just for him.
"Heed the wishes of Tunare and leave the bears of Surefall Glade undisturbed!"
That'll do him about as much good as his stupid save-the-tree crap. I swear, that eco-friendly stuff makes me want to burn a tire about now.
Huntsman loot: Caster... gloves? Sorry, wasn't paying attention. Think it went to the priest. Bracers dropped, upgrade for both me and Freedomguy, we both rolled and I won the /random. But I asked him to link his bracers, and mine were much better, so I thought it was a better upgrade for the guild for him to get the upgrade, and I told him to take them.
Positive note: All did pass and /rolled on the items, go team!
So, we went upstairs, and tried the 5-elite fight with whoever that one guy is on the left side of the stairs. By the way, if you can't tell, I suck at names and don't have my notes available. If anyone cares I can go look this stuff up. We wiped twice although it wasn't too miserable of a fight.
I should note that at this point, the raid leader (which means, basically, the leader of the group of people who are raiding) was making decisions on whether to try again or do something else. In the meantime, Mourl is asking a gazillion questions about what we're doing the next time we do this fight and giving advice and stuff.
At one point, Torv basically had to tell him "You aren't leading this raid, I am."
So then we came back upstairs, took some deaths to room respawn for the middle room (ballroom?), and went right to head for the Maiden.
On the way to Maiden, I ankhed it in the middle of a fight and managed to pick myself back up and dive back in.
As a side note, it does us no effing good to have a druid's battle rez "available" if the first one to go down is the druid. Just sayin'.
Another side note, if you want to find out if something draws aggro or not, try it on your own damn time. If you ask the raid leader "hey can I try something?" you're likely to get back three or four iterations of the famous redneck last words, "HEY Y'ALL WATCH THIS!"
So, we get to Maiden, and we space out the DPS around the room, and we start the fight, and by halfway through the fight, Sunshine Tree Druid is screaming HALP ME like he's been thrown to ravenous wolves. He's screaming "Out of mana!" as if we can't all SEE that he's out of mana-- and as if there is nothing else useful he can say like "Heal Soandso" instead.
So, he goes down like panties on prom night and I start trying to figure out who the hell he was healing, because first like I said I have a crappy memory for name associations and second it shouldn't be my damn job to keep up with everyone's assignments in case they're too stupid to do them.
By the time I figure out who he was healing, I'm down. Ouch. Bam. We all go down one after another, Anthrak last; he ankhs it and gets the sloppy-second beat down. Ouch again. So, I release and we start heading back in.
The second time around on Maiden, we did the same thing, complete with screaming tree druid going down, but THIS time I caught the heals and picked right up where he left off, ducking out of the fight often enough to keep heals on myself and Torv. Maiden went down and dropped a very tankish neck item and some other mail item.
Freedomguy "rolled to use" on both. If I'd realized he was going to roll on everything, I would've taken the damn bracers to start with. Anyways, Fox In Sox the tank druid got the tank neck item and FG got whatever else dropped.
So, Maiden was down, and we stuck a fork in it and called it done for the day.
I'm thinking that it might be good to have enough healers to raid Kara that we could do without one specific one.
E-peen report:
Enhtiar 3rd place (out of 10, obviously) on DPS report, which is I think pretty okay for the lag I had and the number of times I had to chase target;
Enhtiar 4th place on heals report. Behind the 3 healers, but close behind.
Benchmark for today: Nhinx (priest) is level 57 1/4, goal for Monday is to get to 57 3/4, and be ready to hit Uberlands on Tuesday night.